Rainbow Six Siege Has Allegedly Been Using Stolen Visuals For Years

Rainbow Six Siege Has Allegedly Been Using Stolen Visuals For Years

The popular tactical shooter game, Rainbow Six Siege, could be guilty of using stolen graphics. Apparently, Ubisoft took the graphics and has been using them without compensating the creator, Sam Blye, for six years now.

The VFX artist and graphic designer made the allegations through Twitter. To prove his point, he also shared a video showing his unmistakable "glitch effect," which Ubisoft uses without his permission in their game.

The artist is quite unhappy with the fact that his work is being exploited without him getting any compensation for it. Based on the comments that followed, it was apparent that people are not happy that such a successful gaming outfit could use stolen artwork in their games.

Rainbow Six Siege is a multi-billion-dollar game, and so Ubisoft can comfortably afford to pay for all the art pieces it includes in the game.

The accusation could not have come at a worse time: the company is due to release the next game in the series, Rainbow Six Extraction, on 20 January 2022.

As if this is not bad enough, the unveiling of this game has elicited mainly negative responses from the industry. First of all, the game is a spin-off of Rainbow Six Siege.

People are complaining that game is overpriced with a price of $60. Apparently, it lacks enough content to justify the price tag.

Ubisoft is certainly no stranger to controversy. The company has gotten into issues with its fans before.

For instance, recently, the company faced a lot of criticism for announcing that it would be introducing NFTs (Non-fungible tokens) in its future games.

NFTs are an unregulated and unproven form of currency with a huge environmental impact and questionable validity.

Fans were also unhappy with the fact that the company wanted to introduce NFTs for its live service model. The plan has been widely criticized by gamers.

The company has also faced criticism over poor business practices and bad working conditions, with an estimated 25% of its workforce experiencing or witnessing workplace misconduct.

Many former employees have been very critical of the company over its reluctance to deal with such culprits despite numerous complaints.

Sadly, this is not the first time such claims have been made against video game creators. We can only hope that Blye will get paid by Ubisoft for using his artwork without his permission.